Well, Release Enchantments recharges in 5 seconds and costs 5 energy and 1 cast. An Air of Enchantment spammer can really spam those enchantments fast. In 5 seconds someone can have a lot of enchantments on them, so it's basically a Heal Party spammer on steroids, but it requires 2 monks and can't react to a situation.
It would probably work but I don't think I would use it anywhere. 2 monks with good builds that complement each other would be better than everyone gaining 145 health every 5 seconds.
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